Tarzan from Tarzan

In the summer of 1995 Harald Siepermann started with a new project that went in development at Walt Disney Feature Animation called Tarzan. “My job on Mulan was as good as finished and I was merely waiting for my flight home, when we saw a Chinese movie for reference,” reflected Harald Siepermann. “A very brutal and gory movie, with lots of blood, beheadings and severed arms and stuff, everything a good movie should have in other words. Just for fun and to kill the time till lunchbreak I made a few over-the-top-sketches to get it out of my system. And also just for fun, I boarded them.”

His drawings, that were on display in the corridor of the Walt Disney studio, were noticed by Kevin Lima and Chris Buck, the directors of Tarzan. They saw something in these drawings that they were searching for in the gorillas that had to be designs for Tarzan. “They called me into their office and I think we were the first three people, to work on the project,” continued Siepermann. “They just had obtained the rights from the Burroughs-family and still didn’t really know, what to do with the story. So basically, what they did was giving me the novel, telling me to doodle away and explore as many directions as I could think of, concentrating on the gorillas. I went back to Germany with that brief, doing exactly that: sketching away, doing a lot of quick drawings, exploring the characters and their possibilities.”

Here are some of Harald Siepermann’s exploration for the character Tarzan. In contrary to the other human and gorilla characters from Tarzan, on which Siepermann worked for more than two years, he didn’t continue with the development of the character Tarzan. Glen Keane was the Supervising Animator of Tarzan, and did his wonderful work on the character at the Walt Disney studio in Paris, France.

The other Tanana…

Between November 1998 to November 2000 Harald Siepermann worked on the Visual Development of the Walt Disney movie Brother Bear. During this period Visual Development was frequently put on hold for an extensive rewrite session, because the movie experienced some challenges in this area.

The first character Siepermann worked on was Tanana, the shaman of the tribe. His first designs were in the direction of what you would expect from a shaman, an old wise lady with long grey hair.

During the rewrite process of Brother Bear the character Tanana was dropped from the movie, or better said, put aside. Once the story reached its final shape, she was resurrected to state the rules of Kenai’s transformation into a bear.

Once Tanana was back, Harald Siepermann made a new series of designs, in a complete different direction. “When we first started with the design of Tanana, the village’s shaman, she looked like how shamans usually look in these kind of movies, until we thought that maybe we should try something else and started to make her look less like Pocahontas’ grandmother Willow or even Yoda,” Harald Siepermann explained. “So I did some drawings in which she was tall, bald and skinny. I liked that approach very much, but others, like Michael Eisner for example, didn’t and so they went back to the original design.” Here are some designs of Siepermann’s new approach for the character.

Pacha

While Harald Siepermann was still working on the movie Tarzan, simultaneously he was involved in another production at Walt Disney Feature Animation called Kingdom of the Sun, under the direction of Roger Allers.

The story was about a spoiled and selfish prince named Manco who meets Pacha, a sixteen year old llama herder, who looks exactly like him. To avoid his duty as royalty, Manco switch places with Pacha.

During the development the story and its characters underwent drastic changes. Eventually the movie was released in 2000 under the title The Emperor’s New Groove.

In addition to the character Yzma and the llamas, Harald also made designs for Pacha, that during that time in production looked completely different than the final version that was voiced by John Goodman.

Here are some of Harald Siepermann’s Pacha designs.

Mulan Ancestors designs

In the summer of 1995 Harald Siepermann went to Burbank, California, to work at the Walt Disney Feature Animation building on the production Mulan. Some of the characters he worked on were the Ancestors. Here are some of his designs.