In the summer of 1995 Harald Siepermann started with a new project that went in development at Walt Disney Feature Animation called Tarzan. “My job on Mulan was as good as finished and I was merely waiting for my flight home, when we saw a Chinese movie for reference,” reflected Harald Siepermann. “A very brutal and gory movie, with lots of blood, beheadings and severed arms and stuff, everything a good movie should have in other words. Just for fun and to kill the time till lunchbreak I made a few over-the-top-sketches to get it out of my system. And also just for fun, I boarded them.”
His drawings, that were on display in the corridor of the Walt Disney studio, were noticed by Kevin Lima and Chris Buck, the directors of Tarzan. They saw something in these drawings that they were searching for in the gorillas that had to be designs for Tarzan. “They called me into their office and I think we were the first three people, to work on the project,” continued Siepermann. “They just had obtained the rights from the Burroughs-family and still didn’t really know, what to do with the story. So basically, what they did was giving me the novel, telling me to doodle away and explore as many directions as I could think of, concentrating on the gorillas. I went back to Germany with that brief, doing exactly that: sketching away, doing a lot of quick drawings, exploring the characters and their possibilities.”
Here are some of Harald Siepermann’s exploration for the character Tarzan. In contrary to the other human and gorilla characters from Tarzan, on which Siepermann worked for more than two years, he didn’t continue with the development of the character Tarzan. Glen Keane was the Supervising Animator of Tarzan, and did his wonderful work on the character at the Walt Disney studio in Paris, France.